Changelog - 5/18/2021
Changelog:
- Added new potion type: Invisibility. Invisible players cannot be tracked or attacked by monsters, unless adjacent to them. Invisibility also provides an evasion bonus (+5) during the effect. No permeant bonus stats are gained while drinking an invisibility potion while under its effects. Note: you still might be hit by a ranged attack, this is a bug.
- Added new relic property: Stealth. Stealth is near identical to invisibility, other than the lack of an evasion bonus. Stealth relics have a -2 defense penalty, but a +2 evasion bonus (+1 per enchantment level).
- Reworked "dubious shielding" relic property (it never worked). Now reworked into "Deflection". Deflection - increases evasion by 10 versus ranged attacks. Deflection relics have a +2 defense/evasion per enchantment bonus.
- Earthquake will now stun all enemies for 3-5 turns if they are orthogonally adjacent to a wall.
- New: exploration mode. Pressing M anytime during a game will enter exploration mode. During this mode, you are revived to full health after receiving a fatal blow. You cannot submit your score while in exploration mode.
Files
centum
A turn-based roguelike in 100 floors
Status | Released |
Author | aspacedog |
Genre | Role Playing |
Tags | 2D, Difficult, Fantasy, Roguelike, Short, Turn-based |
Languages | English |
More posts
- Changelog - 9/6/2021Sep 06, 2021
- Changelog - 8/21/2021Aug 21, 2021
- Changelog - 7/17/2021Jul 17, 2021
- Release! And changelog - 5/31/2021May 31, 2021
- Changelog - 5/27/2021May 28, 2021
- Changelog - 5/26/2021May 26, 2021
- Changelog - 5/23/2021May 24, 2021
- Changelog - 5/21/2021May 21, 2021
- Changelog - 5/19/2021May 19, 2021
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