Changelog - 5/18/2021


Changelog:

- Added new potion type: Invisibility. Invisible players cannot be tracked or attacked by monsters, unless adjacent to them. Invisibility also provides an evasion bonus (+5) during the effect. No permeant bonus stats are gained while drinking an invisibility potion while under its effects. Note: you still might be hit by a ranged attack, this is a bug.

- Added new relic property: Stealth. Stealth is near identical to invisibility, other than the lack of an evasion bonus. Stealth relics have a -2 defense penalty, but a +2 evasion bonus (+1 per enchantment level).

- Reworked "dubious shielding" relic property (it never worked). Now reworked into "Deflection". Deflection - increases evasion by 10 versus ranged attacks. Deflection relics have a +2 defense/evasion per enchantment bonus. 

Earthquake will now stun all enemies for 3-5 turns if they are orthogonally adjacent to a wall.

- New: exploration mode. Pressing M anytime during a game will enter exploration mode. During this mode, you are revived to full health after receiving a fatal blow. You cannot submit your score while in exploration mode.

Files

centum.zip Play in browser
May 19, 2021

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