centum
A turn-based roguelike in 100 floors. Find the Amulet of Zot and escape on floor 100!
Controls:
Arrow keys to move up/left/down/right. You can also use WASD!
Pick up or swap items with G.
Wait one turn with period key.
Use active items with the 1-6 keys.
Click on a monster or item to reveal more information about it.
Tips:
Click on a monster or item to reveal more information about it.
Rest points occur every ten floors, where you can spend your gold for items.
This is a turn-based game. Enemies don't move until after you do.
You gain additional item slots every 4 levels, up to 6 slots.
Quaffing potions while currently under their effects will impart a small but permeant bonus to your character.
Staying too long on a level will cause shadow monsters to spawn, denoted by their purple spawning animation. These monsters do not give experience!
Taking shortcuts let you dive depths faster without increasing difficulty as quickly.
You can enable exploration menu in the options menu at the title screen. When exploration mode is enabled, you will automatically revive whenever you are killed. However, you will be unable to save your score or unlock achievements.
This game is hard. Good luck.
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | aspacedog |
Genre | Role Playing |
Tags | 2D, Difficult, Fantasy, Roguelike, Short, Turn-based |
Code license | MIT License |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Development log
- Changelog - 9/6/2021Sep 06, 2021
- Changelog - 8/21/2021Aug 21, 2021
- Changelog - 7/17/2021Jul 17, 2021
- Release! And changelog - 5/31/2021May 31, 2021
- Changelog - 5/27/2021May 28, 2021
- Changelog - 5/26/2021May 26, 2021
- Changelog - 5/23/2021May 24, 2021
- Changelog - 5/21/2021May 21, 2021
Comments
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It's a fun game, I enjoyed it. I find the weapon stats a bit confusing , both the sabre and the hammer/axe said +0 next to them, I definitely could just be missing something though. That being said, I doubt I personally would have noticed a huge difference either way
Thanks for trying it out! Sorry about the confusion. In regards to differences, the hammer has +5 damage / -1 accuracy and has a chance to stun enemies while the sabre is +3 damage / 2 accuracy and has a chance to hit twice. You can click on any item or monster in this game to get more information about them.
No problem, like I said I really enjoyed it. I actually think I saw the weapon stats or something similar while skimming some of the changelogs after I made my comment